What are your favourite BF4 Vanilla maps?

Zavod 311 9 vote(s) 40.9%
Lancang Dam 3 vote(s) 13.6%
Flood Zone 4 vote(s) 18.2%
Golmund Railway 3 vote(s) 13.6%
Paracel Storm 9 vote(s) 40.9%
Operation Locker 11 vote(s) 50.0%
Hainan Resort 4 vote(s) 18.2%
Siege of Shanghai 10 vote(s) 45.5%
Rogue Transmission 6 vote(s) 27.3%
Dawnbreaker 5 vote(s) 22.7%
Multiple votes are allowed.
  1. steuff Recruit

    What's the deal with increasing the map votes needed from 10 to 15? When it was 10, a vote was rarely successful in changing the next map. Now with 15 needed votes, I have never seen a successful vote.
    Taxez likes this.
  2. Taxez The Web Dev.

    While I havn't been involved with this topic personally I know that we have been trying to optimize the number of votes required. It's a pretty frustrating situation though. To have less than 10 people on a full server decide what maps to run next because the other 54 are either not competent enough to vote or simply dont care.

    We'll keep an eye on it steuff. Thanks for bringing the issue back into focus.
  3. thefinn85 Server God

    Because some servers turned into 2 map only servers because people were always just voting for those maps, especially on #1. And what Taxez said. Will turn it back down to 10. Just find it weird how players seem to be incapable of voting for maps. oM Premium members votes even count 2x!
    steuff likes this.
  4. Kepro Recruit

    Well, how it was running, (15 votes) was perfect for me. I never played a single map twice on a evening. Plus what Fin said. (thats the most annoying thing)
    steuff likes this.
  5. jps_QQ Private

    Isn't it possible to exclude the last 2-4 maps from the vote?
    steuff and Taxez like this.
  6. PoTHeaD_ch Recruit

    Hi guys

    Can join all your servers, love to play there but somehow the China Rising Server doesn`t allow me to join. #2/5 that is. It says Logging in and Connecting but then fails to connect. When I`d like to reconnect it says server not found. Any idea?


  7. Taxez The Web Dev.

    Hey PoTHeaD_ch there's a bug going through all BF4 servers that desynchronises a server's player count and the Battlelog/BLAZE player count. This leads to servers behaving abnormally. Specifically the bug shows that 63 players are on the server yet new players can't join because they get an error while connecting.

    It's a presky problem that all players have to deal with at the moment and it doesnt just occur on our servers. DICE has promised that they are looking into the issue. Lets hope it gets fixed fast :/
    PoTHeaD_ch likes this.
  8. PoTHeaD_ch Recruit

    Hey Taxes, thanks a lot for your quick reply! highly appreciated, and I will try on then... Cheerz
    Taxez likes this.
  9. C0llis Recruit

    Hi guys!

    I've been playing on your servers from time to time from BF3 days and the experience has overall been very positive. However, there is one thing that I noticed when I last played on one of your servers (#1/5): your current autobalancer moves top players from the winning team to the loosing team. This is extremely frustrating and should run counter to common logic. If you are a top player odds are you did a lot to make sure your team win; being switched to the loosing team at 200/500 tickets pretty much nets you a loose in most cases, even though you fought really hard to win.

    It would make me (and probably a lot of other players on your servers) very happy if you would reconsider your choice of autobalancer/change this setting.

  10. Taxez The Web Dev.

    Hey there C0llis,

    thanks for your feed back. There's actually an entire discussion with conclusion about this topic right here:

  11. C0llis Recruit

    I skimmed through the thread and if I understood it correctly you plan on keeping the current autobalancer and it keeps balancing teams down to 125 tickets (which is extremely low). Is this correct or did I misinterpret the thread/conclusion?

    Why don't you limit the "aggressive" balancing (top players) to between rounds like other servers do? Your current autobalancer doesn't, from my experience yesterday, do a very good job (link, link, link), especially considering how aggressive it is. Yesterday I got switched from top positions on the winning team to the loosing team several times and it didn't improve balance noticeably since there were still rounds like the ones I linked + the autobalancer saw the need to switch me "back" later games.

    If you intend on keeping the autobalancer the way it is then I will no longer come to your servers; there are plenty of other servers out there, most of which allow players to win when they fight hard for it (read: are top players on their team).

    PS: The Oscarmike premium autobalancer immunity makes you look really bad and hypocritical: "You cannot do good and win, unless you pay for it!".